


Design Sprint is great for coming up with quick solutions, testing it out with real users, then getting their feedback implemented for the next iteration/sprint. We adopted the Design Sprint process outlined in the Sprint Book by Jake Knapp to implement the above workflow and come up with an end-to-end design concept for Praxis Impact.
#Board game mood board professional
These opportunities encompass activities like community service, service-learning, undergraduate research, study abroad or away programs, as well as significant culminating experiences such as internships, student teaching, and capstone projects, among others.Įngaging in experiential education opportunities provides students with several benefits, including: - Enhanced comprehension of academic subjects - Expanded perspective of the world and a deeper sense of community appreciation - Discovering personal skills, interests, passions, and values - Collaborative experiences with diverse individuals and organizations - Development of valuable professional practices and skill sets - The satisfaction of contributing to community needs - Increased self-confidence and the cultivation of leadership abilities Opportunities for experiential learning can take various forms within and outside of academic courses. By involving students in active experiences and subsequent contemplation, they can effectively bridge the gap between theoretical concepts and their application in real-life scenarios. Rainsford to research, sketch, design and test prototypes over the course of 5 Design Sprints between the months of August 2022 to May 2023 (2 semesters).Įxperiential Learning is the process of "learning by doing". Our team worked in collaboration with the project owner and client T.J. This product would allow its users to add new clients to the platform, create projects (or opportunities as we’d call them) under these clients, and overall keep track of the various ins and outs of that comes with establishing a contract b/w universities and third parties - including managing a Scope of Work, keeping track of artifacts and meetings, and maintaining the relationship throughout the duration of when the project is active (and beyond).
#Board game mood board software
OVERVIEWĪs part of the coursework for HCIM Capstone at University of Maryland, College Park - our team of 5 Product Designers and Researchers were tasked with working with a client and build a high fidelity concept for a partner/client relationship management software to facilitate experiential learning opportunities (including term projects like Capstone, internships, projects, etc) at a larger scale. 🛠 This Project is currently a Work in Progress.
